![]() ![]() No other game comes close if you want actual strategy and epic scale. Games like COH and C&C are just too simple and unbalanced (let alone zoomed in at 3 inches above your units). no where near strategic.Īs for not being able to micro manage units. have you even played this game ? You can manipulate each unit individually or in groups, set way points, multiple queue orders, rally points, transport routes. it dwarfs other RTS's in the ability to manage your units. once again more than any other RTS by far) (of which there could be upto a 1000 in battle. When you complain about the reaction speeds of the game, think about the scale of the game engine. In fact, they are barely noticable if you have a decent PC I dont see the small delays being an issue at all when you have dozens of battles going on all over the map. SUPREME COMMANDER FORGED ALLIANCE CHEAT ENGINE PC Playing real people rather than AI's is a whole new world. Ive played the campaign for probably 4-5hrs max. The community online is active and decent. Every time I go look to play a game there are many to choose from (custom game section of GPGnet). ![]() Ive NEVER had a problem finding online games. especially if you want to play 4 v 4 on huge maps like Setons Clutch (and experience you will never get playing other RTS's).Īs for MODS, well there are a few popular ones of those as well. Try downloading the Phantom Beta 3 Mod which is sooo addictive. SUPREME COMMANDER FORGED ALLIANCE CHEAT ENGINE MOD It sounds to me like you are the typical 'new Supcom player' who finds the game difficult to grasp so doesnt enjoy it. ![]() I admit it has a steep learning curve, which tends to keep the kids out of the game. I know a couple of people like that who just gave up. Then there are us who having learnt it firmly believe it is the best RTS experience out there on the PC. It didnt score so highly in reviews for nothing you know. If its too much for you, there is always C&C or COH. Maybe this game just isnt for you though. Goto and watch one of the tournament replays for SupCom. Then you will be able to see proper players having fun with the game. Once I saw how other people could play and how much fun it actually was, then I spent the time to learn it properly. SupCom is all about ONLINE play these days. The whole game behaves very differently online.Ĭlick to expand.you have got to be kidding me, whole new game from the ground up? sure they charged a whole new game price, but it was *at best* an addon with some balancing tweaks and a new sound engine, because the old sound engine was half assed and struggling with surround. ![]() reworked interface? it was fan modded a long time ago, for free, which is the only reason they touched it other than to add some of their "new" pathing and beacon mechanics. which reminds me, PATHING FFS, still broken. engineers would still rather play bumper cars instead of manufacturing or maintaining your base. set some waypoints and watch your "advanced ai war units of the future" get confused trying to negotiate some random feature of the landscape, or even each other. other crap that goes unfixed, buggy netcode, memory management, multthreading, the list goes on and on. Oh and let's not forget their false support of multiple cores. they make a multithreaded app with no affinity management whatsoever and call it "full multicore support". The only reason it runs half decent is because, of course, a fan created an app to assign core affinity to the threads of their app. SUPREME COMMANDER FORGED ALLIANCE CHEAT ENGINE PC.SUPREME COMMANDER FORGED ALLIANCE CHEAT ENGINE MOD. ![]()
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